>
>I'd use depth buffering on the labels if I could, but I can't seem
>to accurately set the depth of the raster.  They're not being
>transformed correctly.
>
>I wonder what would happen if I read out the local-to-vworld of
>the node, found the position of the node in vword coordinates,
>and set the (X,Y,Z) position of the raster to that.  That would
>eliminate the effects of bugs in transforming rasters.
>
>Hm.

Well, I didn't need the local-to-vworld because the node in the
demo program never moves (just the viewplatform moves) so I
just set the position of the raster to the same as the position
of the node and attached the raster to the root instead of
putting it under the position transform.  Didn't solve the
problem.

I also tried switching back and forth from parallel to perspective
projection policies.  Didn't affect the problem.

-Paul

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