There is something a bit like this in VisAD, for using clusters of
processors as the server and a user's workstation as the client.
Each processor in the cluster computes part of the scene graph and
sends it to the client using VisAD's Serializable stand-ins for
selected Java3D classes. On the client, these are converted to the
Java3D classes and merged into a scene graph. This is all in the
visad.cluster package of VisAD, available at:

  http://www.ssec.wisc.edu/~billh/visad.html

Cheers,
Bill Hibbard


On Sat, 31 Aug 2002, Zoran Krunic wrote:

>
>     Hi there!
>
>     I would like to know if there is any experience/documentation about splitting
>     the J3D application into the server and client-side. I would like to run the main
>     processing/scene-graph updating engine, that also includes the database
>     access, on the main WEB server, while only the rendering of the updated frames
>     is done at the client ( in the applet). Is there a way to do that ? Does it 
>require
>     customizing the J3D source? This could also lead to multi-user sharing of the
>     same database, kind of like multiplayer game, although in this case it is not a
>     game, but rather database-related software. Currently (the raw prototype) of the
>     software does all of the scene updates in the behavior code, including the 
>pick-related
>     actions. As those get more complicated, the frame rate would drop, unless done 
>in the
>     background. There is no problem with waiting few frames for main action to post
>     the results on the screen, but the resources needed to do so may not be easily
>     available on the client. Also the amount of data coming from the database would 
>stay
>     at the server side and update the scene there rather than travel across the WEB 
>to the
>     client to update the frames. Finally shared viewing of the scene would be much 
>easier
>     synchronized this way.
>
>     Thanks in advance for any help!
>
>     Zoran
>
>
>

===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST".  For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".

Reply via email to