Just a little point : - GForce 2 MX400 is 2x faster than his MX200 "brother". I use one with a Duron 1.1GHz - 384MB Ram. Cheap and runs fine with OpenGL and D3D versions of J3D.
Don´t spent your money with somenthing less than it... Alessandro ----- Original Message ----- From: "John Wright" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Thursday, September 12, 2002 9:44 AM Subject: Re: [JAVA3D] Graphics card > As the others have noted the cards you are testing with are somewhat out > of date (only the GeForce 2 MX-400 is a "modern" card). But from the > little you describe of your application I suspect you are largely bound > by the CPU speed. If you were placing a lot of textures then you'd see > more of a difference due to the video card. > > I don't completely agree about the comment about buying the latest top > end card. Certainly it is NOT cost efficient. But I'm using a GeForce > 4 4600 in one of my machines and it's really nice (just about nothing in > my real world apps can slow it down - yet many of my customers struggle > with frame rate on slower cards (same application)). > > - John Wright > Starfire Research > > "Nitin.Jain" wrote: > > > > Hi All, > > > > Thanks for the response on this subject. > > Kyle, I came to know about this "names" mystery when a I approached a > > vendor. > > > > I've got three cards on trial bases, but none of them seems to be improving > > the performance of my application. The details of the crds are: > > > > 1. ASUS V7100 Magic, with Nvidia GeForce2 MX-200 chip, 64 MB meory > > 2. ASUS AGP-V3800Magic with TNT2 m64, with 32 MB memory > > 3. ATI Rage 128 Ultra. > > > > my machine configuration is 256MB RAM, Intel PIII processor. > > > > The application of mine has many spheres and cylinders to render, I use both > > AUTOMATIC and IMMEDIATE mode rendering > > 1. AUTOMATIC mode: I create couple of sphere objects of different sizes. I > > take the reference to its geometry, create a new Shape3D with this geometry > > reference and the desired appearance object (which also I share)and put this > > Shape3D object in a TransformGroup. Doing so, I can create upto 15k TGs. The > > problem is that the first time generation of the structure and then > > rotations are very slow. > > Shall I use some other way of generating the scenegraph which uses the > > hardware acceleration to the max???? > > > > 2. IMMEDIATE mode: In the renderField method, I create this huge geometry > > for every call of this method. This anyway is pretty slow because the > > generation of geometry itself takes hell of a time. > > > > Any of your comments will be VERY valuable to me, > > > > Thanks, > > Nitin > > > > -----Original Message----- > > From: Kyle McDonald [mailto:[EMAIL PROTECTED]] > > Sent: Thursday, September 12, 2002 12:30 AM > > To: [EMAIL PROTECTED] > > Subject: Re: [JAVA3D] Graphics card > > > > Hi, > > > > Nitin.Jain wrote: > > > > > Hi, > > > > > > I need to test my application with a BEST graphics card for java3d. I > > looked > > > into archives and found that GeForce and Nvidia are quite talked about but > > > there stands a lot of ambiguity and I'm not able to make a decision for > > > > You may be interested to know that 'Nvidia' is the brand or company name, > > and 'GeForce' is the name of the video chip that Nvidia makes. So they > > are (for your purposes) the same thing. > > > > Nvidia sells the GeForce chips to other manufacturers who then build video > > boards from them. There is *very* little difference in the stock performance > > of these boards as they all follow the Nvidia design specs very closely. > > The only difference usually between these boards (besides price) is the > > other included features and software that come with the boards. > > > > The current top of the line Nvidia chip is the GeForce4 TI 4600. > > > > As others have mentioned the other contender in this market is the ATI > > Radeon > > 9700. ATI makes this board themsleves with thwir own chip. Though with the > > 9700 they have also (like Nvidia) started to sell the chips to other board > > makers. > > So you may be able to find a Radeon 9700 board cheaper from another > > manufacturer. > > > > Like everything in the computer world 'best' is a moving target. > > The 9700 is the newest arrival on the scene, and first impressions are that > > it may be faster at somethings than the GeForce4 (I don't have any > > experience > > so I can't comment.) However Nvidia has other products being developed that > > will probably raise the bar up higher again. > > > > -Kyle > > > > > buying one. Can somebody please suggest me the BEST available graphics > > card. > > > My Application has lot of geometries in the scene and I'm using immediate > > > mode rendering as well. The application doesn't need any texture mapping. > > > > > > I would really, really appreciate your inputs. > > > > > --- Outgoing mail is certified Virus Free. Checked by AVG anti-virus system (http://www.grisoft.com). Version: 6.0.384 / Virus Database: 216 - Release Date: 21/08/2002 _______________________________________________________________________ Yahoo! Encontros O lugar certo para encontrar a sua alma gêmea. http://br.encontros.yahoo.com/ =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". 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