I think you should try it with the Morph Class. All you need are min. 2
Shapes and an Alpha for the Time it should morphing. Look in the J3D
Tutorial for the usage.

greetz
Martin




----- Original Message -----
From: "Jefferson Samuel" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Friday, October 18, 2002 8:03 AM
Subject: Re: [JAVA3D] Can I Deform a Shape3D ????


Hi Bard,

Yes I agree.
I haven't used setGeometry at all. I have updated my floatVerts[] using this
method and the shape3D automically updates the geometry. Deformation of the
Shape3D from the Old points to the new set of points is happening perfect.
I want to see a smooth transition form the old set of points to the new set
of points while deformation of the Shape3D.

Thanks.

regards
Jeffy

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