JUST MY $0.02 ...

My guess is that you probably need a (theta, phi)
parameterization also. Assuming that the particles
are exploding in the radial direction only, I might attempt
something like the following:

xnew = xold + sin(theta) * cos(phi ) * delT * randomVelocityMagnitude
ynew = yold + sin(theta) * sin(phi ) * delT * randomVelocityMagnitude
znew = zold + cos(theta)             * delT * randomVelocityMagnitude

where theta is in [0, pi] and phi in [0, 2pi], with theta measured
from the z-axis and phi from the x-axis.

The values of theta and phi can be precomputed and applied repeatedly
at each time step.

Regards

Vaidya


>On Thu, 26 Dec 2002 21:43:32 -0800, Justin Couch <[EMAIL PROTECTED]> wrote:

>Hoping I can get a bit of help because my brain is fried :(
>
>I'm putting together a particle system to generate an explosion. I'd
>like a spherical distribution on the generated particles but can't seem
>to get the maths right to do it. I'm using the following initialisation
>of the emitter:
>
>         rnd = 1 - randomiser.nextFloat() * variation;
>
>         float x_sign = randomiser.nextBoolean() ? 1 : -1;
>         float y_sign = randomiser.nextBoolean() ? 1 : -1;
>         float z_sign = randomiser.nextBoolean() ? 1 : -1;
>
>         float v_x = rnd * velocity * randomiser.nextFloat() * x_sign;
>         float v_y = rnd * velocity * randomiser.nextFloat() * y_sign;
>         float v_z = rnd * velocity * randomiser.nextFloat() * z_sign;
>
>         particle.velocity.set(v_x, v_y, v_z);
>
>Visually the output looks like a cube - not exactly what I'm after. :(
>Any hints on how to generate a proper sphere-looking output.
>
>--
>Justin Couch                         http://www.vlc.com.au/~justin/
>Java Architect & Bit Twiddler              http://www.yumetech.com/
>Author, Java 3D FAQ Maintainer                  http://www.j3d.org/
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>"Humanism is dead. Animals think, feel; so do machines now.
>Neither man nor woman is the measure of all things. Every organism
>processes data according to its domain, its environment; you, with
>all your brains, would be useless in a mouse's universe..."
>                                               - Greg Bear, Slant
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