Tools exist to convert between X3D and VRML
and in good Unix style using simple tools
and combining them is a good way to do things
so VRML & XML tools can both be used and the
files can be converted and displayed
creating and viewing the content with whichever
tool is best for the task, eg. Java 1.1
engines without Java3d can be used for
displaying VRML animations that portable
across Windows, Linux, and the Macintosh
as you can see at my website.

Attached:

  VRML file: Navy_SeaLift_Command_pac.wrl

Screen capture image:

http://archives.java.sun.com/cgi-bin/wa?A2=ind0301&L=java3d-interest&P=48821
http://archives.java.sun.com/cgi-bin/wa?A3=ind0301&L=java3d-interest&P=2743903&E=2&B=--------------020509000004040106050401&N=sc_navy_slcp_java3d.jpg&T=image/jpeg

 The VRML is very readable ( excerpt ):


DEF nsl_world  Transform {

 translation  -0.86374 0.11342 0.0
 rotation      1 0 0   1.571   # half pi

 children [


  Transform {    translation -2.67167 0.0 0.0
    children [
      Shape {  appearance USE Shiny_White_mat   geometry  USE  Letter_N
        }  ] }

  Transform {    translation -1.94944 0.0 0.0
    children [
      Shape  {   appearance USE Shiny_White_mat  geometry USE  Letter_S
      }  ] }

  Transform {    translation -1.39389 0.0 0.0
    children [
      Shape  {   appearance USE Shiny_White_mat  geometry USE  Letter_L
      }  ] }

 # --- end excerpt of VRML file ----

 It's the Yumetech & U. Penn Folks that
swear at and lie about people using the
tools that are not the ones they think
is best ( The "Couch - Beitler Flame War" ).

 I'm all for people using whatever tool
is best for the task at hand.


Michael P. McCutcheon wrote:
>
> It should be noted that I'm using the XJ3D toolkit
> specifically for the XML capabilities.
>
> In one case, I'm going to be generating the XML via a
> stylesheet transformation.  In another, I'm going to be
> using a high level API like JAXB (Java API for XML Binding)
> to programatically create content using it's clean, Schema
> generated API (when an X3D schema becomes available).
>
> I'm commiting heavily to XML in all that I do,
> and this valuable toolkit will provide much
> needed functionality.
>
> Mike
>
http://archives.java.sun.com/cgi-bin/wa?A2=ind0301&L=java3d-interest&P=48939


 Justin Couch: Do you think this the above ".jpg"
 image was "stolen" from the U.Penn Group and
 "photoshoped" instead of the simpler, more logical
 explanation: Java is simple & works and can render
 VRML with the Sun VRML Loaders ?

 Probably not.  ;^)

 I would like to see the Yumetech  & U. Penn folks
act professionally and honestly and not lie and
attach people in our community as Justin Couch,
Alan Hudson, and Matthew Beitler have done as
recently as this last week. Those guys are supposed
to be working to advance web animation of human models
with Web3d.org's VRML & X3D and not attack people
that are successfull at it.

Use what tool works best for the task at hand.

The Sun VRML Loaders work and can animate
Web3d.org's VRML based H-Anim avatars in a browser
without Certificates.

VRML Loaders Working
--------------------
http://www.frontiernet.net/~imaging/vrml_loaders_working.html

 -- Paul,  Java Developer & Web Animator
 -----------------------------------------------------
"Imaging the Imagined: Modeling with Math & a Keyboard"

Attachment: Navy_SeaLift_Command_Pac.wrl
Description: VRML model

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