Dear all,

I'm trying to figure out how to use anti-aliasing in my scenes as I'm =
not too content with the normal display quality I get.
I found that I can turn anti-aliasing on via attributes for lines and =
points. The few lines I'm displaying in my scenes are indeed getting =
drawn much nicer after doing that.
However, most of what's displayed are 3d objects. What about =
anti-aliasing for those?

I've found out, that I can turn anti-aliasing on for the entire scene =
(calling setSceneAntialiasingEnable(true) on the view). But this =
converts my snappy scene into a totally non-responsive still picture to =
the point of becoming absolutely useless.

Does anybody know how to have primitives anti-aliased?

H.


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