Dear
all,
I'm trying to figure out how to use anti-aliasing in my scenes as I'm = not too content with the normal display quality I get. I found that I can turn anti-aliasing on via attributes for lines and = points. The few lines I'm displaying in my scenes are indeed getting = drawn much nicer after doing that. However, most of what's displayed are 3d objects. What about = anti-aliasing for those? I've found out, that I can turn anti-aliasing on for the entire scene = (calling setSceneAntialiasingEnable(true) on the view). But this = converts my snappy scene into a totally non-responsive still picture to = the point of becoming absolutely useless. Does anybody know how to have primitives anti-aliased? H. |
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