At 07/03/2003 23:57:00, you wrote:
>Frederic Barachant wrote:
>> Okay, here is what i saw in your demo.
>> Sometimes, coloring of the bump map changes (no blue and red).
>
>You're seeing blue and red in the bump mapping?! I think you've got
>other problems! If you are seeing that, then you don't have texture
>combine mode and/or DOT3 bumpmapping supported on your hardware. The
>red/blue image is the normal map (should be mainly blue with red bits)
>that is used as the first stage of the multitexture pipeline. You should
>see some output on the command line that says how many texture units
>your Java3D thinks your card supports. What number does that say? Here,
>with GeForce4 2Go it is 2, Quadro 440XL it is 4 and Radeon 9700 is 8.

No, i'm only seeing green. the bump is correctly shown, i mean, correctly lighted, but 
it's not black and
white, only green.
i've got 6 units, and dot3 works. i've used it in a j3d test.

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