Well, still seem to be having problems with transparency and COLOR_3 + UCIO with the J3D FCS. Here is a summary:
With transparency set up thru' TransparencyAttributes: 1. IndexedGeometryArray with COLOR_3 + UCIO bits appear opaque instead of transparent. 2. IGA with COLOR_3 bit alone renders correctly. 3. IGA with TEXTURE_COORDINATE_2 + UCIO bits renders correctly. My current guess is that setting an OffScreenCanvas3D on the View messes up things with COLOR_3 + UCIO combo, and for that alone. Any remote chance if that could be possible ? Will get the testcase...soon... TIA Vaidya =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".