Yes, map it onto a sphere, with normals generated on the inside, add that to the background geometry and there you go.
-----Original Message----- From: Flavius Alecu [mailto:[EMAIL PROTECTED] Sent: 10 June 2003 13:30 To: [EMAIL PROTECTED] Subject: [JAVA3D] "rotating" background Right now I have a static background in my J3D app. But the background is the same all over. Is it possible to have a large bitmap as a bakground so when you rotate the view, you see other parts of the bakground? Thanx =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help". ==========================================================================To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".