Kevin Glass wrote:

Thanks James, finally some positive news :)

From what I've learnt it seems the right thing to do. For fast paced
action games with high graphics requirement then jogl seems to be your
best bet.. Anything else, Java3D is a far more logical move..

That being said, we do _need_ 1.4 to write really nice professional
looking games.. so, is there an answer or an expected time we'll have an
answer for the future of Java3D 1.4 ?

There was nothing that I saw or heard at JavaOne regarding Java3D. The games summit was also quiet on it, as most of the discussions related to jocl (java open gl bindings). Now, there is a game you can buy at Wal-mart, and other outlets, called, "Law and Order", and it is written in Java3D. <g> Sun is getting more serious, it appears, to help developers write games in Java, so any real improvements will be driven that way. You may want to look at http://java.com and http://java.net and see what you may find out.

--
"We do not lose our identity in our relations with others; in part, at least, we achieve 
our identity by those relations." Tony Blair, 1993

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