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I tried the following
Cylinder cylinder=new
Cylinder();
cylinder.setAppearance(app); Transform3D t2 = new Transform3D(); Vector3d vec = new Vector3d(-3.0d, -1.0d,-2.0d); Matrix3f matrix=new Matrix3f(); matrix.set(new AxisAngle4d(vec,40d)); matrix.setIdentity(); t2.set(matrix); TransformGroup objTrans2 = new TransformGroup(); objTrans2.setTransform(t2); objTrans2.addChild(cylinder); group.addChild(objTrans2);
But i cannot orientate the cylinder towards (-3.0,
-1.0,-2.0). What is wrong?
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