Dear all, I am wondering how I can implement smooth walk through in a 3D architectural model which is stored in VRML or X3D format and displayed using Xj3D.
Currently I am using KeyNavigatorBehavior, but I cannot control the distance of translation at each key press(ex. up/down arrow key), also the angle of rotation at each key press(ex. left/right arrow key) I know how to do such transformation in OpenGL, but dont' know how to do in Java3D, everything seems predefined, do I need to override some methods? and how? any hints? Thanks! -H.M __________________________________ Do you Yahoo!? SBC Yahoo! DSL - Now only $29.95 per month! http://sbc.yahoo.com =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
