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You are right. I've just thought about having all
nodes at the same level in the j3d scenegraph and manage them with a cyclic
graph logic. I was just wondering if it is possible, for instance, to decompose
a cyclic graph into a set of acyclic graphs.
Thank you!
Fausto Mancini
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- [JAVA3D] [cyclic scene graph] Fausto Mancini
- Re: [JAVA3D] [cyclic scene graph] Fausto Mancini
- Re: [JAVA3D] [cyclic scene graph] Fausto Mancini
- Re: [JAVA3D] [cyclic scene graph] Fausto Mancini
- Re: [JAVA3D] [cyclic scene graph] Kevin Glass
- Re: [JAVA3D] [cyclic scene graph] Fausto Mancini
- Re: [JAVA3D] [cyclic scene graph] Justin Couch
- Re: [JAVA3D] [cyclic scene graph] Fausto Mancini
- Re: [JAVA3D] [cyclic scene graph] Gerard Peregrin
