You are right.
But it should be possible to modify the way the graph is traversed: a cycle could be marked so that is is not traversed more than one time...
It's just an idea... I don't know if it is possible...
 
Fausto.
 
----- Original Message -----
Sent: Monday, June 30, 2003 3:26 PM
Subject: Re: [JAVA3D] [cyclic scene graph]

A ciclic graph for rendering is the same thing as a infinite loop.
This is a never ending draw !!!
How to draw the next thing if the previous is a never-ending ciclic one ??
But you can consider the acyclic graph as a cyclic thing througth out  the time.
I mean you will "cycle" the graph each frame you render...
 
Alessandro
 
 
----- Original Message -----
Sent: Monday, June 30, 2003 4:00 AM
Subject: [JAVA3D] [cyclic scene graph]

Hi all java3d interest group.
 
I'm a researcher from Milan (Italy). We are using java3d for scientific visualization...
I've a question, and I hope this could be interesting for other members of the community...
I know that java3d scenegraph is acyclic (no loops), but I need to represent a cyclic graph-structure.
Is there any work-around to do that? Is it possible to "simulate" a cyclic graph using acyclic graph(s).
 
Thank you in advance for your attention,
 
Fausto Mancini
 

Reply via email to