Could you use Link and SharedGroup to achieve what you want ?

Kev

> I am trying to manage a scene modeled by a graph. The problem is that
> the graph is cyclic (a node can have more than one parent).
> It is typical of some mechanism where you have more links connected to
> the same joint.
> It is not only a problem of visualization...
>
> Thank you.
>
>
> ----- Original Message -----
> From: "Lars Huttar" <[EMAIL PROTECTED]>
> To: "'Fausto Mancini'" <[EMAIL PROTECTED]>
> Sent: Monday, June 30, 2003 11:24 PM
> Subject: RE: [JAVA3D] [cyclic scene graph]
>
>
> Fausto,
> Could you explain more? Are you trying to draw an actual picture of a
> graph? Or some scene that is modeled by a graph?
>
> Currently I'm working on a scene consisting of eight cubes connected to
> each other
> in a "ring".
> For the scene graph I'm using a chain structure:
>
> BG
> |
> TG
> | \
> TG `cube
> | \
> TG `cube
>   \
>    `cube
>
> etc.
>
> Of course it doesn't connect the last cube back to the first,
> so I'll have to handle that part manually.
>
> Lars
>
>
> -----Original Message-----
> From: Discussion list for Java 3D API
> [mailto:[EMAIL PROTECTED] Behalf Of Fausto
> Mancini
> Sent: Monday, June 30, 2003 2:00 AM
> To: [EMAIL PROTECTED]
> Subject: [JAVA3D] [cyclic scene graph]
>
>
> Hi all java3d interest group.
>
> I'm a researcher from Milan (Italy). We are using java3d for scientific
> visualization...
> I've a question, and I hope this could be interesting for other members
> of the community...
> I know that java3d scenegraph is acyclic (no loops), but I need to
> represent a cyclic
> graph-structure.
> Is there any work-around to do that? Is it possible to "simulate" a
> cyclic graph using acyclic
> graph(s).
>
> Thank you in advance for your attention,
>
> Fausto Mancini
>
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--
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Warlock - http://www.cokeandcode.com/warlock

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