Maybe this is not the right answer, but can you edit the image in way to have the desired effect ??
Alessandro Borges ----- Original Message ----- From: "Sebastian Senge" > > I guess your texture is set as boundary model WRAP. Use the default model. > > Read Texture javadocs. > > > > Thanks. Unfortunately, the default is the WRAP model. I used the > setBoundary[S,T]() methods to set the mode to CLAMP. This solves my > problem that the texture appears multiple times on the surface but the > left-over texture image is placed in the upper right corner of the > visible part of the sphere. I can`t figure out how to center the texture > on the sphere surface. > =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
