Maybe this is not the right answer, but can you edit the image in way to
have the desired effect ??

Alessandro Borges

----- Original Message -----
From: "Sebastian Senge"


> > I guess your texture is set as boundary model WRAP. Use the default
model.
> > Read Texture javadocs.
> >
>
> Thanks. Unfortunately, the default is the WRAP model. I used the
> setBoundary[S,T]() methods to set the mode to CLAMP. This solves my
> problem that the texture appears multiple times on the surface but the
> left-over texture image is placed in the upper right corner of the
> visible part of the sphere. I can`t figure out how to center the texture
> on the sphere surface.
>

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