I solved it. I used the Transform3D object of the texture to center it (-> Transform3D.setTranslation()).
> Thanks. Unfortunately, the default is the WRAP model. I used the > setBoundary[S,T]() methods to set the mode to CLAMP. This solves my > problem that the texture appears multiple times on the surface but the > left-over texture image is placed in the upper right corner of the > visible part of the sphere. I can`t figure out how to center the texture > on the sphere surface. =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
