Hi John, Yes, 32 bits would give me the possibility to see 100LY away and 220275 metres near, yet that does not solve the problem entirely. Also it would be quite poor for portability.
I don't think that depth sorting can be done manually. At least clipping can not be disabled as noted in this FAQ: http://java.sun.com/products/java-media/3D/forDevelopers/java3dfaq.html#double If I hypothetically were doing my own depth sorting it wouldn't help much when clipping is still in effect. Regards /Jørn From: John Wright <[EMAIL PROTECTED]> What you need is a graphics card properly set up with a 32 bit z-buffer so that you can increase that clipping ratio. The other thing would be to turn off depth sorting and do it all manually yourself (not something I would want to fuss with myself). - John Wright Starfire Research =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".