MV said:
> Hmm thanks for the advice but I understand that textureattributes just
> tell how to combine texture and polygon color values together. Not how I
> can blend the whole polygon into the background... I might have
> understood something incorrectly though :).

Hi
  Look at the transparency attributes, setting the src and destination
functions will be the ones of interest, the documentation isn't great I
admit, play with the two functions until you get what you want, it
doesn't take long

HTH

Jeremy

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