Hello! I experience a great performance loss with the rendering when I add a object from a 3DS-file.
I have add it both with texture and with out texture and it is still the same. I have developed a pretty big landscape and when I move around the camera everything works fine. But when the 3DS-object is in the view I experience a lot more jerky and bumpy movement of the camera (some frames is skipped by the rendering). So now is my question is there some good strategy for applying 3D-objects from 3D-programs, like 3D Studio, in general to save performance? Or is there some better 3D-programs then 3D Studio that is better to use? Best regards Fredrik Andersson =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".