You're right, my code had effectively not set the texture coordinates. I was using modified versions of the helper classes and hadn't realized that I needed to add something to the flags to get the texture coordinates generated. It all works now. Thanks,
-- Russell


Florin Herinean wrote:
You should de either one of the followings:

1) set texture coordinates for your TriangleFanArray
2) specify a TexCoordGeneration object for your appearance.

Cheers,

Florin

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