Oh, I'm so sorry.... I've got a voodoo3 2000 myself.  The problem is
that the Voodoo3 chipset does not support textures larger than 256x256.
No way to get around that.  I wish this card would disappear from the
face of the earth.  I don't like thinking that for my application to run
on all the popular cards out there I have to keep *all* my textures down
to this size.

The workaround that I am thinking of: sell the card.  ;)
(I hope somebody at 3dfx is listening....)

PS: Once I resized my textures down to 256x256, the card seemed to work
decently well.

-Lee

-----Original Message-----
From: Markus Stiller [mailto:[EMAIL PROTECTED]]
Sent: Wednesday, October 04, 2000 4:34 AM
To: [EMAIL PROTECTED]
Subject: Re: [JAVA3D] Textures


John,

yes I have an Voodoo3 2000 card. Do you know a
solution or a workaround for the driver problem?


----- Original Message -----
From: "John Wright" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Thursday, November 02, 2000 4:56 PM
Subject: Re: [JAVA3D] Textures


> Markus,
>
> What video card are you using?  Voodoo 3's had defective drivers that
> created texture corruption similiar to what you describe.
>
> - John Wright
> Starfire Research

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