If my udnerstanding is correct, Java 3D uses native calls (directx, etc) so if you compiled under win32 using libraries written for windows 3d graphics, you will very distinctly have ap roblem on an SGI/unix box. You will need to bring the code over and compile it on the SGI/unix box with the proper environemt.
-nathan --- Naomi Greenberg <[EMAIL PROTECTED]> wrote: > Can anyone tell me, a novice, what a "segmentation > violation" error might be when I try to render a 3d > image on an SGI workstation? The code was compiled > on a Windows system, and I ported it to an SGI/unix > box. The rest of the Java code works - just 3D > crashes. > > Thanks. > > =========================================================================== > To unsubscribe, send email to [EMAIL PROTECTED] > and include in the body > of the message "signoff JAVA3D-INTEREST". For > general help, send email to > [EMAIL PROTECTED] and include in the body of the > message "help". __________________________________ Do you Yahoo!? Yahoo! Photos: High-quality 4x6 digital prints for 25� http://photos.yahoo.com/ph/print_splash =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
