Does that apply even if I am using the OpenGL driver and not DirectX? ----- Original Message ----- From: "Skygoth" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Monday, April 26, 2004 7:35 AM Subject: Re: [JAVA3D] Segmentation fault
> If my udnerstanding is correct, Java 3D uses native > calls (directx, etc) so if you compiled under win32 > using libraries written for windows 3d graphics, you > will very distinctly have ap roblem on an SGI/unix > box. You will need to bring the code over and compile > it on the SGI/unix box with the proper environemt. > > -nathan > > --- Naomi Greenberg <[EMAIL PROTECTED]> wrote: > > Can anyone tell me, a novice, what a "segmentation > > violation" error might be when I try to render a 3d > > image on an SGI workstation? The code was compiled > > on a Windows system, and I ported it to an SGI/unix > > box. The rest of the Java code works - just 3D > > crashes. > > > > Thanks. > > > > > =========================================================================== > > To unsubscribe, send email to [EMAIL PROTECTED] > > and include in the body > > of the message "signoff JAVA3D-INTEREST". For > > general help, send email to > > [EMAIL PROTECTED] and include in the body of the > > message "help". > > > > > > __________________________________ > Do you Yahoo!? > Yahoo! Photos: High-quality 4x6 digital prints for 25� > http://photos.yahoo.com/ph/print_splash > > =========================================================================== > To unsubscribe, send email to [EMAIL PROTECTED] and include in the body > of the message "signoff JAVA3D-INTEREST". For general help, send email to > [EMAIL PROTECTED] and include in the body of the message "help". >
