Does that apply even if I am using the OpenGL driver and not DirectX?

----- Original Message ----- 
From: "Skygoth" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Monday, April 26, 2004 7:35 AM
Subject: Re: [JAVA3D] Segmentation fault


> If my udnerstanding is correct, Java 3D uses native
> calls (directx, etc) so if you compiled under win32
> using libraries written for windows 3d graphics, you
> will very distinctly have ap roblem on an SGI/unix
> box.  You will need to bring the code over and compile
> it on the SGI/unix box with the proper environemt.
>
> -nathan
>
> --- Naomi Greenberg <[EMAIL PROTECTED]> wrote:
> > Can anyone tell me, a novice, what a "segmentation
> > violation" error might be when I try to render a 3d
> > image on an SGI workstation?  The code was compiled
> > on a Windows system, and I ported it to an SGI/unix
> > box.  The rest of the Java code works - just 3D
> > crashes.
> >
> > Thanks.
> >
> >
>
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