If you have an java3d installation for the SGI box, your application should run regardless of where it was developed. However, care should be taken so that the SGI version of java3d should be greater or equal to the java3d version of where it was developed. Also, make sure that you meet all the SGI requirements: http://www.sgi.com/products/evaluation/6.5_java3d_1.3.1/
If everything is ok, but you still have problems, I think that all the questions should be sent to SGI - you have a feedback link at the bottom of the above page. Regarding the concrete answer to your question, a "segmentation violation" occurs when a native application tries to access code or data outside of the allocated memory space, typically when there is a dynamic library version mismatch, or when there is a serious coding bug in the native code (pointers wrong calculated). Cheers, Florin -----Original Message----- From: Discussion list for Java 3D API [mailto:[EMAIL PROTECTED] Behalf Of Naomi Greenberg Sent: Montag, 26. April 2004 15:04 To: [EMAIL PROTECTED] Subject: Re: [JAVA3D] Segmentation fault Does that apply even if I am using the OpenGL driver and not DirectX? ----- Original Message ----- From: "Skygoth" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Monday, April 26, 2004 7:35 AM Subject: Re: [JAVA3D] Segmentation fault > If my udnerstanding is correct, Java 3D uses native > calls (directx, etc) so if you compiled under win32 > using libraries written for windows 3d graphics, you > will very distinctly have ap roblem on an SGI/unix > box. You will need to bring the code over and compile > it on the SGI/unix box with the proper environemt. > > -nathan > > --- Naomi Greenberg <[EMAIL PROTECTED]> wrote: > > Can anyone tell me, a novice, what a "segmentation > > violation" error might be when I try to render a 3d > > image on an SGI workstation? The code was compiled > > on a Windows system, and I ported it to an SGI/unix > > box. The rest of the Java code works - just 3D > > crashes. > > > > Thanks. > > > > > =========================================================================== > > To unsubscribe, send email to [EMAIL PROTECTED] > > and include in the body > > of the message "signoff JAVA3D-INTEREST". For > > general help, send email to > > [EMAIL PROTECTED] and include in the body of the > > message "help". > > > > > > __________________________________ > Do you Yahoo!? > Yahoo! Photos: High-quality 4x6 digital prints for 25� > http://photos.yahoo.com/ph/print_splash > > =========================================================================== > To unsubscribe, send email to [EMAIL PROTECTED] and include in the body > of the message "signoff JAVA3D-INTEREST". For general help, send email to > [EMAIL PROTECTED] and include in the body of the message "help". > =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
