Use "TransformGroup" to rotate Shape3D objects.

- John Wright
Starfire Research
Klaus-Dieter Weimer wrote:
Hello,

we are trying to get familiar with the java 3D world.
Is there a 3D tutorial which explains for beginners clearly  how to  use the  java 3D 
classes??

For example : if we define a square with its 4 points p1, p2, p3, p4  ,  which steps 
have to be
executed  to cause a rotation in the output window??

And specially for objects which are more complicated like polygones, how do they 
rotate ?

Our developers environement  is  j2sdk1.4.2_04 with  java3d_1_3_1.

regards

KDW

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