Use "TransformGroup" to rotate Shape3D objects.
- John Wright
Starfire Research
Klaus-Dieter Weimer wrote:
Hello,
we are trying to get familiar with the java 3D world.
Is there a 3D tutorial which explains for beginners clearly how to use the java 3D
classes??
For example : if we define a square with its 4 points p1, p2, p3, p4 , which steps
have to be
executed to cause a rotation in the output window??
And specially for objects which are more complicated like polygones, how do they
rotate ?
Our developers environement is j2sdk1.4.2_04 with java3d_1_3_1.
regards
KDW
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