After you seem to speak german: there is a J3D-tutorial available at
http://java3d.virtualworlds.de/books.php (in german only).
On Thu, 26 Aug 2004 13:53:17 +0200, Klaus-Dieter Weimer <[EMAIL PROTECTED]>
wrote:
Hello,
we are trying to get familiar with the java 3D world.
Is there a 3D tutorial which explains for beginners clearly how to use
the java 3D classes??
For example : if we define a square with its 4 points p1, p2, p3, p4 ,
which steps have to be
executed to cause a rotation in the output window??
And specially for objects which are more complicated like polygones, how
do they rotate ?
Our developers environement is j2sdk1.4.2_04 with java3d_1_3_1.
regards
KDW
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