After you seem to speak german: there is a J3D-tutorial available at
http://java3d.virtualworlds.de/books.php (in german only).

On Thu, 26 Aug 2004 13:53:17 +0200, Klaus-Dieter Weimer <[EMAIL PROTECTED]>
wrote:

Hello,

we are trying to get familiar with the java 3D world.
Is there a 3D tutorial which explains for beginners clearly  how to  use
the  java 3D classes??

For example : if we define a square with its 4 points p1, p2, p3, p4  ,
which steps have to be
executed  to cause a rotation in the output window??

And specially for objects which are more complicated like polygones, how
do they rotate ?

Our developers environement  is  j2sdk1.4.2_04 with  java3d_1_3_1.

regards

KDW

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