Hi Do you want to write directly to OpenGL, or are you trying to go in at a higher level and use a scenegraph?
Java3D, Xith3D and jME are examples of scenegraph APIs, JOGL, and LWJGL are OpenGL wrappers, although LWJGL includes sound and input. Xith3D sits on top of JOGL and jME sits on top of LWJGL. Java3D has it's own rendering libs and can use OpenGL or DirectX to render. http://www.mojomonkeycoding.com/index.php http://www.lwjgl.org/ There are others -- Homepage: http://www.computerbooth.com/ Codepage: http://www.newdawnsoftware.com/ =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".