I am afraid I have not seen any of the games you describe but if you have 2D sprites which occupy a real position in your world then you will have to redraw them as you spin round. Surely that is what J3D is for. If your sprites always are always in the screen plane then place them in the view branchgraph together with your buttons. Otherwise don't make them flat but have them as 3D objects flying around. They can then collide with each other or the scenery. Or am I being dense...
Regards Mike ___________________________________ Mike Goldwater =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".