Try the rotX(3.14159/2) method of your Transform3D. Regards ___________________________________ Mike Goldwater
> -----Original Message----- > From: Discussion list for Java 3D API. We have moved to > https://java3d.dev.java.net/ [mailto:[EMAIL PROTECTED] On > Behalf Of Zak Nixon > Sent: 25 July 2005 00:57 > To: JAVA3D-INTEREST@JAVA.SUN.COM > Subject: [JAVA3D] Java3D coordinate system > > In Java3D, the coordinate system is Y-up by default. > Is there anyway to change this without having to change the > coordinates of all my objects to that system? I need it to be Z-up > instead. > > Thanks > > Zak > > ========================================================================== > = > To unsubscribe, send email to [EMAIL PROTECTED] and include in the > body > of the message "signoff JAVA3D-INTEREST". For general help, send email to > [EMAIL PROTECTED] and include in the body of the message "help". =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".