Ok, say I do that. When I do any picking actions, for instance, picking verticies of an object.... They will still be in the original coordinate system, right? Would I have to transform those pick points also ?
Zak ----- Original Message ----- From: "Mike Goldwater" <[EMAIL PROTECTED]> To: <JAVA3D-INTEREST@JAVA.SUN.COM> Sent: Monday, July 25, 2005 4:38 AM Subject: Re: [JAVA3D] Java3D coordinate system > > And that would be the Transform3D of what object ? > > The parent node of everything I place in the scene ? > > This would be the transform of everything which is not part of the viewing > platform. If things appear upside-down try -Math.PI/2. > > Regards > ___________________________________ > Mike Goldwater > > > > -----Original Message----- > > From: Discussion list for Java 3D API. We have moved to > > https://java3d.dev.java.net/ [mailto:[EMAIL PROTECTED] On > > Behalf Of Zak Nixon > > Sent: 25 July 2005 09:42 > > To: JAVA3D-INTEREST@JAVA.SUN.COM > > Subject: Re: [JAVA3D] Java3D coordinate system > > > > And that would be the Transform3D of what object ? > > The parent node of everything I place in the scene ? > > > > Zak > > > > ----- Original Message ----- > > From: "Mike Goldwater" <[EMAIL PROTECTED]> > > To: <JAVA3D-INTEREST@JAVA.SUN.COM> > > Sent: Monday, July 25, 2005 2:46 AM > > Subject: Re: [JAVA3D] Java3D coordinate system > > > > > > > Try the rotX(3.14159/2) method of your Transform3D. > > > > > > Regards > > > ___________________________________ > > > Mike Goldwater > > > > > > > > > > -----Original Message----- > > > > From: Discussion list for Java 3D API. We have moved to > > > > https://java3d.dev.java.net/ [mailto:[EMAIL PROTECTED] On > > > > Behalf Of Zak Nixon > > > > Sent: 25 July 2005 00:57 > > > > To: JAVA3D-INTEREST@JAVA.SUN.COM > > > > Subject: [JAVA3D] Java3D coordinate system > > > > > > > > In Java3D, the coordinate system is Y-up by default. > > > > Is there anyway to change this without having to change the > > > > coordinates of all my objects to that system? I need it to be Z-up > > > > instead. > > > > > > > > Thanks > > > > > > > > Zak > > > > > > > > > > ========================================================================== > > > > = > > > > To unsubscribe, send email to [EMAIL PROTECTED] and include in the > > > > body > > > > of the message "signoff JAVA3D-INTEREST". For general help, send > > email > > to > > > > [EMAIL PROTECTED] and include in the body of the message "help". > > > > > > > > ========================================================================== > > = > > > To unsubscribe, send email to [EMAIL PROTECTED] and include in the > > body > > > of the message "signoff JAVA3D-INTEREST". For general help, send email > > to > > > [EMAIL PROTECTED] and include in the body of the message "help". > > > > ========================================================================== > > = > > To unsubscribe, send email to [EMAIL PROTECTED] and include in the > > body > > of the message "signoff JAVA3D-INTEREST". For general help, send email to > > [EMAIL PROTECTED] and include in the body of the message "help". > > =========================================================================== > To unsubscribe, send email to [EMAIL PROTECTED] and include in the body > of the message "signoff JAVA3D-INTEREST". For general help, send email to > [EMAIL PROTECTED] and include in the body of the message "help". =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".