Java 3D currently implements stereo only in the OpenGL version of Java 3D.
It also implements it exactly as specified by OpenGL. This means that any card
that supports stereo, but not in standard OpenGL ways, will not be recognized
by Java 3D as supporting stereo. At this time, we have found no PC graphics
cards that support stereo through standard OpenGL mechanisms. We are still
looking though.
Doug Twilleager
Java 3D Team
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> Subject: Re: [JAVA3D] stereoscopic vision?
> To: [EMAIL PROTECTED]
>
> I use Java3D(OpenGL) for NT. But I have not gotten any runnable program or
> demo worked with shutter glasses by Java3D. As Java3D core team said in
> "Java3D API Specification" that Java3D did support Stereoscopic vision.
> Here is part of source of mine. But it is useless for stereoscopic vision.
> Maybe it would give us some hints.
> .........
> GraphicsConfiguration config=SimpleUniverse.getPreferredConfiguration();
> Canvas3D c= new Canvas3D(config);
> c.setStereoEnable(true);
> c.setLeftEyeInImagePlate(new Point3d(0.142f,0.135f,0.4572f);
> c.setRightEyeInImagePlate(new Point3d(0.208f,0.135f,0.4572f);
> ..........
>
> I am puzzled with this topic for several weeks. But now I start to suspect
> if Java3D could solve this question. Maybe we need lower-level API ???!!!
> Anyone who knows something about that, please give me some help.
>
> Thank you in advance
>
>
>
> ----- Original Message -----
> From: Dennis Goetz <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Tuesday, July 27, 1999 5:00 PM
> Subject: Re: [JAVA3D] stereoscopic vision?
>
>
> > I did use the Direct3d version when I compiled and ran the program ...
> Tan
> > mentioned having to set the stereoAvailable flag to true. Is there
> anything
> > else that I need to be doing? Has anyone gotten a Java3d program to work
> > with Elsa shutter glasses?
> >
> > Thanks,
> > Dennis Goetz
> >
> > p.s. anyone else having troubles posting stuff? I seem to have to post 2
> or
> > 3 times before a message actually makes it to the list..
> >
> > At 01:10 PM 7/27/99 +0200, you wrote:
> > >You don't have to change anything in your program, because the Elsa
> driver
> > >does the stereo effect by extracting two different images according to
> the
> > >values in the z-buffer. So it's all in the drivers - you cannot
> manipulate
> > >the stereoscopic view via the Java program.
> > >However, the current driver only works with Direct3D. There's no support
> > >for OpenGL yet. So make sure you are using the Direct3D implementation of
> > >Java3D.
> > >
> > >Best regards,
> > >Roland Holm
> > >
> > >[EMAIL PROTECTED]
> >
> >---------------------------------------------------------------------------
> -
> > >VR-Lab
> > >Institute for Applied Knowledge Processing
> > >Johannes Kepler University Linz, Austria (Europe)
> >
> >---------------------------------------------------------------------------
> -
> > >http://www.faw.uni-linz.ac.at
> >
> >
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>
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