Hi,

The Elsa Gloria XL (and assumeably XXL) supports Stereoscopic Viewing in
standard OpenGL ways. I use the card together with the Sony LDI-100
Stereoglasses. I am not deep in J3D-Programming, so the only thing i
tested so far was to enable/disable the stereo flag within the
hellouniverse-example (it is enabled by default). The result was a
stereoscopic double view when the flag was enabled, and a single
monoscopic view when disabled. So i assume the build-in-openGL on the
card was triggered already.

Whats left to manage is the left-eye / right-eye switching, because in
this version both views are permanent, which is wrong for the glasses.
They need to have a flickering between left and right eye for providing
the 3d-effect. In my understanding this must be done "by hand", what
means, using the stopRenderer()-method and set the view, render it and
call renderField() separately for each eye in mixed-mode-rendering (API
Specification, chapter 13.1.2).

But i dont know exactly how to do this in J3D and would like to find
some example-code to test it.

Regards,
olivers

Doug Twilleager wrote:
>
> Java 3D currently implements stereo only in the OpenGL version of Java 3D.
> It also implements it exactly as specified by OpenGL.  This means that any card
> that supports stereo, but not in standard OpenGL ways, will not be recognized
> by Java 3D as supporting stereo.  At this time, we have found no PC graphics
> cards that support stereo through standard OpenGL mechanisms.  We are still
> looking though.
>
> Doug Twilleager
> Java 3D Team
>

--
---
Oliver Schlueter
Windhorst Internet Solutions GmbH
http://www.windhorst.de
Member of the German VRML/Web3D Users Group (GerVRML/"Web3De e.V")
http://www.inexnet.de/ger-vrml
---

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