Am I correct in taking this to mean that stereo mode is not supported in
the DirectX implementation of Java3D? The current shutter goggles that
I have are the 3D Revelators, which only supports DirectX 6 stereo
graphics... So, it would be nice to know if it is even possible to get
them working.
Thanks,
Dennis Goetz
Doug Twilleager wrote:
>
> Java 3D currently implements stereo only in the OpenGL version of Java 3D.
> It also implements it exactly as specified by OpenGL. This means that any card
> that supports stereo, but not in standard OpenGL ways, will not be recognized
> by Java 3D as supporting stereo. At this time, we have found no PC graphics
> cards that support stereo through standard OpenGL mechanisms. We are still
> looking though.
>
> Doug Twilleager
> Java 3D Team
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