Why not bug count. Fewer bugs and the amount of time to fix them put
together should give you an idea of how productive a team is. If they have
lots of bugs or spend lots of time trying to fix them, then they are not
such a good team. If they have lots of bugs reported but they are quick to
fix, then that is not a penalty. They could do better than a team that has
few bugs but spends lots of time trying to fix them.

Whatever you measure, it has to be tied to something that motivates the
right behavior. It would also be great to reward the team based on meeting
or beating a goal. Why measure productivity if you are not going to reward
it?

On Wed, Feb 3, 2010 at 6:32 PM, Paul King <[email protected]> wrote:

> True in some organisations but in many places a different team takes over
> once
> the initial implementation makes production. And KPIs for original
> development
> team is frequently just to get the initial version out the door in a
> timely fashion.
> Not saying its healthy or Agile (using the good sense of the word) but much
> more common that one might think.
>
> Paul.
>
> On Thu, Feb 4, 2010 at 9:25 AM, Viktor Klang <[email protected]>
> wrote:
> >
> >
> > On Thu, Feb 4, 2010 at 12:21 AM, Paul King <[email protected]>
> > wrote:
> >>
> >> Yes, I would track features implemented and if I was serious about the
> >> whole
> >> thing some kind of metrics around maintenance not just development.
> >
> > Interesting that you mention that,
> >
> > Poor maintenance will kill productivity, which will drop
> velocity/lead-time,
> > so it's kind of implicitly measured.
> >
> > Cheers,
> >
> >
> >>
> >> Cheers,
> >>
> >> Paul.
> >>
> >> On Thu, Feb 4, 2010 at 9:15 AM, Viktor Klang <[email protected]>
> >> wrote:
> >> >
> >> >
> >> > On Wed, Feb 3, 2010 at 11:07 PM, jr <[email protected]> wrote:
> >> >>
> >> >> But lets assume you are the head of an IT department, you have
> several
> >> >> development teams working under you, and you want to define a set of
> >> >> metrics that will allow you to measure the productivity of the
> >> >> different teams (and lets assume all teams develop in the same
> >> >> language). What approach would you take? I understand that measuring
> >> >> lines of code is misleading, but I fail to come up with a good solid
> >> >> alternative. One can say that the best metric is to have each team
> >> >> lead closely monitoring the developers on her/his team, but then we
> >> >> know that each team lead will report at her/his own convenience.
> >> >
> >> > Use Scrum and track velocity or use Kanban and track lead-time
> >> >
> >> >>
> >> >> --
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> >> >>
> >> >
> >> >
> >> >
> >> > --
> >> > Viktor Klang
> >> > | "A complex system that works is invariably
> >> > | found to have evolved from a simple system
> >> > | that worked." - John Gall
> >> >
> >> > Akka - the Actor Kernel: Akkasource.org
> >> > Twttr: twitter.com/viktorklang
> >> >
> >> > --
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> >
> >
> >
> > --
> > Viktor Klang
> > | "A complex system that works is invariably
> > | found to have evolved from a simple system
> > | that worked." - John Gall
> >
> > Akka - the Actor Kernel: Akkasource.org
> > Twttr: twitter.com/viktorklang
> >
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