On 13 Mrz., 09:16, OldFatGit <[email protected]> wrote:
> This is a thinking mans answer to the iPad...
>
> http://blogs.zdnet.com/hardware/?p=7590&tag=content;wrapper

Thinking he did, but not enough.

DRM
Content owners (movie studios, publishers) demand DRM, not
distributors (like Apple or Amazon). Apple even suggested getting rid
of DRM for music shortly before the music industry agreed (http://
www.apple.com/hotnews/thoughtsonmusic/).  For a number of reasons,
most distributors don't agree on what kind of DRM to use, so everybody
(including Netflix, Microsoft, Sony, Amazon, Apple) has their own DRM
for movies, ebooks and audio books.

Lock-in
All platforms lock you in, only the degree varies.  The iPad is not an
"open" PC/Mac but a closed system which I think will give it a better
user experience for the majority of its users.  So it's more like an
Android phone or a Blackberry.

No Flash support
Currently, there's no Flash Player in production that runs fine on
mobile devices - Flash Player 10.1 is that version and is supposed to
be out in the next few months, on "all mobile platforms but Apple"
over time.  Flash on the Internet is mostly used for ads, games, video
and rich internet apps (RIA - see Flex).  Ads I don't care for, games
are plenty for the iPhone, which leaves video and RIA.  Bigger video
sites (Youtoube) already provide video for the iPhone, even when you
come across them on the iPhone's Safari.  But a lot of video is not
accessible, which sucks - but if one company can convince big web
pages to show video as plain H.264 in addition to embedding it as H.
264 in Flash, then it's Apple.   Now most desktop apps (including RIA)
don't work well on the iPhone for a number of reasons - they are used
differently (hours on the desktop vs. "quick check" on the iPhone),
the content doesn't fit well (iPhone/iPad: portrait mode, desktop:
landscape), the UI elements are too small to use with touch (vs a
mouse and a pointer), and some functionality is not accessible at all
(there's no "mouse-over" in the iPad/iPhone, so showing controls /
menus / additional info when hovering is flat-out broken).  So you're
better off re-writing these apps with the functionality subset that's
applicable to mobile as native apps.  PS: Not too long ago, vocal
Internet activists ridiculed Adobe for its slow, proprietary, browser-
crashing Flash Player and wished the open-standard HTML 5 to put Flash
in its place.  In the face of greater evil (Apple), Flash now seems to
be the flag-bearer of software freedom...

No removable storage
Apple announced a camera kit for copying video/photos to the iPad
through USB/SD Card (http://www.apple.com/ipad/specs/).  The iPhone
doesn't have a traditional file system, only "file sandbox per app",
so a USB stick / drive would be of lesser value; it's not clear if and
how that is extended (syncing?) for the iPad.

No USB support
Even if the iPad has a USB plug, that doesn't mean that the "existing
hardware" that the author wants to use would actually work on the
iPad.  What's the iPad supposed to do when you plug in a mouse? A
fingerprint reader?  A sound card?  Apps have had access to the dock
connector since SKD 3.0, so we'll see what's possible on the iPad
(e.g., web cams, keyboards or printers).

Built-In battery
To me, Apple made a convincing case that they can have more battery
capacity (and a better looking device) with the sealed-in battery.
There's a ton of battery packs / charging devices if you need extra
battery capacity.

-- 
You received this message because you are subscribed to the Google Groups "The 
Java Posse" group.
To post to this group, send email to [email protected].
To unsubscribe from this group, send email to 
[email protected].
For more options, visit this group at 
http://groups.google.com/group/javaposse?hl=en.

Reply via email to