Yes we have, its flash.  Flash is on 97% of desktops, Flash loads in
seconds, Flash performs well, Flash support multimedia, Flash has the
tool chain support of Adobe and the backing of a vast range of
marketing/advertising/creative/design companies.

It just happens that Flash sucks on phones right now - the question is
will it get better before another technology surpasses it.

We've been here before with Java and Applets - until Flash came and
stole our lunch money.

With Google pushing HTML5 and having their own mobile operating system
and Apple turning up their nose at it, I'd say the odds are against
Adobe.  I think it's more likely Adobe will update their tool chain to
support HTML 5 and then let Flash disappear... but the wholesale
collapse of flash is years away.

I'm thankful to Flash, it got video on the internet to ACTUALLY
WORK..... (Who remembers the days of Real Player? WMV or Quicktime,
configuring RSTP proxies... all that crap...)

When advertising and pornography start appearing in HTML5 - we'll know
the money has voted on a winner.

And on that note, I wonder how ad blockers are going to work in an
HTML 5 world.  Pretty certain it won't be a feature of Google
Chrome :)


On Sep 2, 7:21 pm, Glenn Bech <[email protected]> wrote:
> Is there any other technology that can replace flash when it comes to
> creating things like small trivial games that live on web pages?
>
> I am a gamer myself and play on the 360, but I know a lot of younger
> people play a lot of pretty advanced flash games. Last Weekend
> I was introduced to "gosupermodel", that I think has flash components .--)
>
> I heard someone had ported quake2 to HTML5, but "Hyper Text Markup
> Language" doesn't sound like something you
> should be writing games in... ?
>
> My point is that we still havn't figured out a standard way to deliver
> rich user experiences ("game like") - over the web  in a
> standardized way. We're miles away from Amazon.com opening up a
> super-user-friendly bookshop with a "Minority report style" user
> interface in a browser.
> They could of course create a cool Andoird/iPad app...
>
>
>
> On Thu, Sep 2, 2010 at 9:22 AM, Casper Bang <[email protected]> wrote:
> > While we don't actually disagree, the practical fact of the matter is
> > that Flash is currently being used on the web! For instance, unlike
> > Microsoft, Oracle does not distribute tech video's in multiple formats
> > but only supplies a Flash version (so much for embracing choice!).
>
> > The net effect is that I am now watching Neal Gafter's talk from the
> > JVM Lang Summit on my phone:http://medianetwork.oracle.com/media/show/15493
>
> > Btw. the gray box syndrome has never really been associated with Flash
> > (which undeniably has the best integration story of all the plugins)
> > but more with Java applets. I believe there have been many bugs
> > designated to this issue in the Sun bug database.
>
> > /Casper
>
> > On Sep 2, 6:03 am, Reinier Zwitserloot <[email protected]> wrote:
> >> Why does everyone continue to insist that the whole grey-rectangle-in-
> >> a-browser-window approach is feasible for the future of the web?
>
> >> Flash, *AND* crazy HTML5-powered experiments all aren't going to ever
> >> run right on a phone. The notion that it ever will is a total pipe
> >> dream. Adding flash support isn't going to help one iota, because, as
> >> has been said, these apps are so interactive they almost invariably
> >> HAVE TO make assumptions about the user interface; it has to assume
> >> there's such a thing as hover (which you can do as well in HTML5 and
> >> that would break your HTML5 no-flash web page just as effectively on
> >> an iPhone or android phone as using flash will), it has to assume
> >> there's a certain (minimum) size. It has to assume there's a certain
> >> amount of processing power.
>
> >> In just about every case, writing such an app and presuming the shared
> >> minimum amongst all platforms that the web is viewed on these days is
> >> a pathetic platform that no one can write a nice app for. The screen
> >> is no bigger than 400x300, there's only left click and absolutely
> >> nothing else, not even a keyboard, you should be stingy with processor
> >> intensive anything, and you can't assume there'll be good latency or a
> >> big bandwidth pipe.
>
> >> Flash doesn't work for shit on android. DUH! Who was expecting
> >> different?
>
> >> The few things where you can imagine a flash app that would work quite
> >> nicely whether it runs on a phone or on a big iron desktop machine are
> >> the kinds of apps that are just as easily written in HTML5, and for
> >> these kinds of apps, flash just definitely just die off, because HTML5
> >> is not controlled by a single company, and integrating flash + HTML5
> >> is always going to be more difficult than doing something in all-flash
> >> or all-HTML5. If the choice is between only flash and only HTML5, I
> >> bet I'm not the only one that believes that HTML5 is a far nicer
> >> environment than flash. So, if we must choose, we choose HTML5.
> >> Conclusion: Flash has no place on a phone. Yes, it sucks you can't see
> >> flash sites, but that is not fixed by adding flash support to phones.
>
> >> The only app
>
> >> On Sep 1, 4:48 pm, James Ward <[email protected]> wrote:
>
> >> > “Can be done” is different than “done”.  :)  There is a lot of Flash 
> >> > content out there and it’s nice to have a phone that can render it.
>
> >> > In my experience more of the Flash content that is out there works on my 
> >> > Nexus One with Flash Player 10.1 than the HTML5 content and galleries.  
> >> > Many of the demos on the HTML5Rocks and apple.com/html5 sites just don’t 
> >> > work on my Nexus One.
>
> >> > As a developer and a consumer I like to have choices and the ability to 
> >> > pick the technology that is right for the problem.  Sometimes that will 
> >> > be HTML / HTML5.  Sometimes Flash.
>
> >> > -James
>
> >> > From: [email protected] [mailto:[email protected]] On 
> >> > Behalf Of work only
> >> > Sent: Wednesday, September 01, 2010 8:35 AM
> >> > To: [email protected]
> >> > Subject: Re: [The Java Posse] Re: flash on android
>
> >> > Hi
>
> >> > Nice sites :)
>
> >> > But when Google says HTML5 they really means (HTML5 + CSS + JS)
>
> >> > Actionscript is based on JavaScript ( ECMAScript )!
>
> >> > From that list of 10 sites - don't see anything that can't be done with 
> >> > HTML5 + CSS + JS :)
>
> >> > Paul
>
> >> > On Tue, Aug 31, 2010 at 9:29 PM, Steven Herod 
> >> > <[email protected]<mailto:[email protected]>> wrote:
> >> > Have a look at these and get back to me.
>
> >> >http://www.ebizmba.com/articles/best-flash-sites
>
> >> > On Sep 1, 2:19 pm, work only 
> >> > <[email protected]<mailto:[email protected]>> wrote:
>
> >> > > > It will be a while before HTML 5 comes remotely close to what can be 
> >> > > > done
> >> > > > easily with Flash today.
>
> >> > > Plus that was just video (not really flash no)  HTML5 can do that easy 
> >> > > :)
>
> >> > > Plus what can flash do more then HTML5?
>
> >> > > 2010/8/31 Cédric Beust ♔ <[email protected]<mailto:[email protected]>>
>
> >> > > > On Tue, Aug 31, 2010 at 8:59 PM, work only 
> >> > > > <[email protected]<mailto:[email protected]>> wrote:
>
> >> > > >> thats suck - Flash is not for mobile, just does not fit, we should 
> >> > > >> all use
> >> > > >> HTML5 :)
>
> >> > > > It will be a while before HTML 5 comes remotely close to what can be 
> >> > > > done
> >> > > > easily with Flash today.
>
> >> > > > --
> >> > > > Cédric
>
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