On Dec 13, 2:35 pm, Moandji Ezana <[email protected]> wrote: > Karsten (or other iOS developers), > > Does the iOS SDK have auto-adapting widgets like what Andy Rubin called > "fragments"<http://digitaldaily.allthingsd.com/20101206/googles-andy-rubin-shows-...>at > the D:Dive Into Mobile conference?
Maybe you need auto-adapting to battle the different tablet screen sizes. The Galaxy Tab has a similar resolution as the iPad (1024x600 at 7 inch vs. 1024x768 at 9.7 inch), but has less than half the actual screen size. So if you draw a button on an iPad-class Android tablet and then on a Tab-class tablet, it seems to me that with the same pixel size, the button indeed has about just a quarter of the "iPad size" on the 7 inch tablet (half the height and half the width). With computers such differences don't matter much, since the mouse pointer is pretty accurate, but with touch interfaces they do. I assume this is why Steve Jobs so famously and recently recommend to shrink user fingers down to a forth of their size for 7 inch tablets. It seems to me that in order to fix this, you either draw your button at double the height and width on the 7 inch tablet or let Android scale it up auto-magically. Please correct me if I'm wrong here - I'm no expert in UI frameworks. -- You received this message because you are subscribed to the Google Groups "The Java Posse" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/javaposse?hl=en.
