On Dec 13, 2:35 pm, Moandji Ezana <[email protected]> wrote:
> Karsten (or other iOS developers),
>
> Does the iOS SDK have auto-adapting widgets like what Andy Rubin called
> "fragments"<http://digitaldaily.allthingsd.com/20101206/googles-andy-rubin-shows-...>at
> the D:Dive Into Mobile conference?

Maybe you need auto-adapting to battle the different tablet screen
sizes. The Galaxy Tab has a similar resolution as the iPad (1024x600
at 7 inch vs. 1024x768 at 9.7 inch), but has less than half the actual
screen size.  So if you draw a button on an iPad-class Android tablet
and then on a Tab-class tablet, it seems to me that with the same
pixel size, the button indeed has about just a quarter of the "iPad
size" on the 7 inch tablet (half the height and half the width).  With
computers such differences don't matter much, since the mouse pointer
is pretty accurate, but with touch interfaces they do.  I assume this
is why Steve Jobs so famously and recently recommend to shrink user
fingers down to a forth of their size for 7 inch tablets.

It seems to me that in order to fix this, you either draw your button
at double the height and width on the 7 inch tablet or let Android
scale it up auto-magically.  Please correct me if I'm wrong here - I'm
no expert in UI frameworks.

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