Actually, I'm guessing the ballpark of ~350 ppi (the iPhone 4 has 326) is as 
far as consumer displays are going to go. There's not much point in doing 
more than that. This sounds preposterous but it happened before. CD-ROM 
speeds stopped increasing at some point. Technical difficulties definitely 
had a hand it that, but no doubt the fact that the market didn't really need 
much more than 50x played a major role as well.

However, the 1:1.5 form factor the iPhone has, I bet future designs may 
break with this. As will the sheer size of the display, in inches (which, if 
~350 ppi is stuck to, means more pixel-by-pixel on the display). The iPod 
and the iPad are already clear examples of this. The idea of 'design for the 
one or the other' and effectively ship your app in 2 modes concept doesn't 
scale.


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