On 2/7/07, Richard Dobson <[EMAIL PROTECTED]> wrote:
> I think one of the things that is being forgotten here, is that you
> could design the game master component to _be_ the MUC room.
Except for the fact that it makes implementing it far more complex, and
also makes it very hard if not impossible to use the same exact protocol
no matter if the game host is a component, bot or users client.

True, how very unfortunate.  You can't host a muc using a bot (or can
you? - probably depends on the server) so it means you have to go
directly to using a component.  Although you get other stuff for free
if you do that, like real disco, etc.

--
- Norman Rasmussen
- Email: [EMAIL PROTECTED]
- Home page: http://norman.rasmussen.co.za/

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