On 29/05/2014 09:01, Michael Neale wrote:
On Thu, May 29, 2014 at 5:26 PM, Tom Fennelly <[email protected] <mailto:[email protected]>> wrote:


    AFAIK... any proxy/gateway between the websocket client and server
    needs to be pretty much websocket aware.  SSE would seem like a
    perfect fit for Jenkins since the client is listening only (not
    sending back to the server - could implement that on top anyway if
    needed).  As far as I know SSE is a fancy long poll/comet style
    protocol and so would require the same considerations re number of
    concurrent users.
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Happy to be proven wrong but I expect that even for the heaviest users of jenkins (masters) - the number of concurrent users couldn't be more than in the hundreds - mostly that will work without any web framework contortions (happy to be proven wrong).
I'd say you're spot on.

The biggest risk for websocket, as I see it, is the temptation to built in a real time chat client, and perhaps webrtc video conferencing (you broke the build - someone can instantly berate you via webrtc video feed). Terrible idea forget I said it ;)
Sounds like a great idea to me ;)

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