I am mainly commenting on how it behaves today.
I'm not familiar enough with SSE to be able to predict how It would behave
server side if it was implemented, last time I used SSE it was brand new
and we used a specialized app server designed to handle thousands of users,
so I don't know how tomcat/jetty has implemented it. It was the "long
running connection to the server" expression that prompted me to express my
concern.
Just don't hog my precious HTTP workers! ;)

/B


2014-06-02 19:04 GMT+02:00 Tom Fennelly <[email protected]>:

>  Are we talking abut the same thing though?  If I read your email
> correctly I think you're talking about the current mechanism of periodic
> polling requests (coming form 100s of users), right?  What the guys were
> talking about was something different i.e. SSE, where the 100s of clients
> open long running connection to the server, over which notifications are
> pushed.  As I see it, this is different in that it's ot constantly creating
> and destroying connections from the client to the server + it's not
> constantly processing ajax requests, most of which are probably returning
> the same data as last time.
>
>
> On 02/06/2014 17:03, Sandell, Robert wrote:
>
>  Let me attempt to prove you wrong,
>
>
>
> We are running a slight fork of Jenkins where we have removed the queue
> widget and the ajax call from the buildhistory so it doesn’t list queued
> builds on job pages. When we did that the UI responsiveness got improved a
> lot, I don’t know exactly how many simultaneous human users we have I think
> they are in the hundreds, but many of them have several tabs open (luckily
> chrome seems to pause javascript on on none visible tabs). But we saw that
> all our http threads in tomcat were occupied with serving and filtering the
> queue and these just kept piling up, dialing up the number of http threads
> in tomcat only delayed the inevitable. This was due to a synchronization
> block in the queue and things has been done in core to mitigate this in
> newer versions, but we still remove it since one less http request per user
> per second still provides better responsiveness.
>
>
>
> Also all users are not “human users”, we had to redesign some of our tool
> integrations that uses the Jenkins HTTP API when we started to use Jenkins
> with lazy loading of builds, because again, http requests that was waiting
> for all builds to load for a job occupied all the http threads during peak
> hours and none was left to serve the humans.
>
>
>
> So my personal experience is to not have long running http calls for big
> Jenkins installs, even if the user base is “in the hundreds”.
>
>
>
> Someone told me that fronting Jenkins/tomcat with ngix would solve these
> problems. I haven’t tried it yet, does anyone have any experience with it?
>
>
>
>
>
>
>
> *Robert Sandell*
>
> Software Tools Engineer - SW Environment and Product Configuration
>
> Sony Mobile Communications
>
>
>
> *From:* [email protected] [
> mailto:[email protected] <[email protected]>] *On
> Behalf Of *Tom Fennelly
> *Sent:* den 29 maj 2014 10:27
> *To:* [email protected]
> *Subject:* Re: Refreshing the Jenkins UI
>
>
>
>
>
> On 29/05/2014 09:01, Michael Neale wrote:
>
>  On Thu, May 29, 2014 at 5:26 PM, Tom Fennelly <[email protected]>
> wrote:
>
>
>
> AFAIK... any proxy/gateway between the websocket client and server needs
> to be pretty much websocket aware.  SSE would seem like a perfect fit for
> Jenkins since the client is listening only (not sending back to the server
> - could implement that on top anyway if needed).  As far as I know SSE is a
> fancy long poll/comet style protocol and so would require the same
> considerations re number of concurrent users.
>
> --
>
>
>
> Happy to be proven wrong but I expect that even for the heaviest users of
> jenkins (masters) - the number of concurrent users couldn't be more than in
> the hundreds - mostly that will work without any web framework contortions
> (happy to be proven wrong).
>
> I'd say you're spot on.
>
>
>
> The biggest risk for websocket, as I see it, is the temptation to built in
> a real time chat client, and perhaps webrtc video conferencing (you broke
> the build - someone can instantly berate you via webrtc video feed).
> Terrible idea forget I said it ;)
>
> Sounds like a great idea to me ;)
>
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