On Mar 25, 4:38 am, John Resig <[email protected]> wrote:
> > The point is, you cant move your mouse fast enough, or type so
> > quickly, that your event dispatch system is going to get in the
> > way. :-)
>
> It won't explicitly "get in the way" but it will certainly contribute
> to un-needed overhead. Right now we're fighting tooth-and-nail to
> squeeze every bit of performance out of the event handling code, with
> no room for performance regressions.

I don't know how many events you are dispatching, if hundreds then you
may have a point.
But I suspect that like most of us, it's just a handful. If you want
to optimise here then that's you prerogative.

> > Think of the code I published another way, apart from setTimeout/
> > setInterval, how else do you know to get a new execution context in
> > JavaScript?
>
> From that perspective, it is very neat - I absolutely agree. Just not
> sold with the current proposal.
>

Well, I'm not really selling anything.
I thought I'd hit on a solution to a difficult problem and thought I'd
share it.
JavaScripters don't seem to share solutions as much as they used to.

-dean
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