If I write a javascript game(e.x. classical Pacman) which has a online
rank list, like most flash game.
It send players' scores to server by XMLHttpRequest, and then refresh
the rank list.
How can I avoid cheating? If a player write his/her own javascript
sending my server "999999"?
As javascript run on client entirely, how can I know whether a message
is from my script or not?

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