2010/12/14 冷雨 <[email protected]>: > As javascript run on client entirely, how can I know whether a message > is from my script or not?
You could try using some kind of a WebSocket implementation to send the score continuously to the server. If the server sees large gap in the scores from 1 second to the next, then it can be considered cheating. You could also encode the information in some public / private key fashion, so the cheater would have to figure out the algorithm to encode / decode the submitted / received information. Although I don't think there is a really good way to fight against it, as systems like PunkBuster is also cheated, and it is binary code. -- Poetro -- To view archived discussions from the original JSMentors Mailman list: http://www.mail-archive.com/[email protected]/ To search via a non-Google archive, visit here: http://www.mail-archive.com/[email protected]/ To unsubscribe from this group, send email to [email protected]
