I'd be a huge fan, of a OpenCL accelerated geometry package, which works 
flawlessly with OpenGL.
After all, these kind of algorithms quickly get slow on big meshes, and you 
normally want to view them in OpenGL anyways.
No one really has this open source and integrated into a bigger framework.
Maybe we can start with some Julia implementations and slowly start 
offering them also for Arrays which reside in VRAM?

Why not extending Meshes.jl? I always thought, it will host these kind of 
algorithms at some point...
We just need to make it use parametric types, instead of having 64 bits 
everywhere...

Am Freitag, 9. Mai 2014 23:13:06 UTC+2 schrieb Steve Kelly:
>
> I am going to be developing some software for 3D printing. For path 
> planning, we will need to use the clipping algorithm. 
>
> Graphics.jl mentions a clip function. 
> https://github.com/JuliaLang/julia/blob/master/base/graphics.jl
> Cairo.jl uses the C implementation in Cairo.
>
> I would like to implement this algorithm natively in Julia. My question to 
> the community is whether it be more appropriate to create a new package or 
> optionally add the algorithm to Graphics.jl (or another package)?
>
> Thanks,
> Steve
>

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