I implemented the Greiner-Hormann algorithm for clipping and Hormann-Agathos algorithm for point-in-polygon here: https://github.com/sjkelly/PolygonClipping.jl I made a specialized implementation for generating infill for 3D printing paths.
I am currently working on merging this package with Geometry2D.jl. It can also be about 2x faster in the general case and handle more than two polys, but I need some things in Geometry2D.jl to make that possible. On Thu, Aug 14, 2014 at 10:12 AM, Tim Holy <[email protected]> wrote: > On Thursday, August 14, 2014 06:38:29 AM Simon Danisch wrote: > > I'm not talking theoretically about this, but I mention this because this > > is the reason why I can't use two very nice packages (namely Color.jl and > > Meshes.jl), without a lot of unnecessary conversions. > > The latest version of Color has fixed this. > > --Tim > >
