I implemented the Greiner-Hormann algorithm for clipping and
Hormann-Agathos algorithm for point-in-polygon here:
https://github.com/sjkelly/PolygonClipping.jl
I made a specialized implementation for generating infill for 3D printing
paths.

I am currently working on merging this package with Geometry2D.jl. It can
also be about 2x faster in the general case and handle more than two polys,
but I need some things in Geometry2D.jl to make that possible.


On Thu, Aug 14, 2014 at 10:12 AM, Tim Holy <[email protected]> wrote:

> On Thursday, August 14, 2014 06:38:29 AM Simon Danisch wrote:
> > I'm not talking theoretically about this, but I mention this because this
> > is the reason why I can't use two very nice packages (namely Color.jl and
> > Meshes.jl), without a lot of unnecessary conversions.
>
> The latest version of Color has fixed this.
>
> --Tim
>
>

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