"I'm not talking theoretically about this, but I mention this because this
is the reason why I can't use two very nice packages (namely Color.jl and
Meshes.jl), without a lot of unnecessary conversions."

I've been hacking on Meshes.jl the past few days. I will file an issue for
this and try to fix it ASAP.


On Thu, Aug 14, 2014 at 9:38 AM, Simon Danisch <[email protected]> wrote:

> Please excuse me for my OpenCL lobbying, but I pretty much came to Julia,
> to have these kind of algorithms as fast as possible :)
>
> These considerations won't necessarily slow down the development of any
> Julia algorithm, as the implementation is rather orthogonal
> - which is why I don't see any harm in getting OpenCL into the discussion.
>
> I just mentioned, what I will be doing, in the hope, that people who
> develop any geometric algorithm in Julia keep it in mind, while designing
> the library.
> For example, the library should only use parametric types, which would
> enable me to use Float32.
> It's a small thing if you do it from the beginning, but gives you quite a
> headache if you try to integrate it later on.
> This way it becomes a lot simpler, to smuggle in some OpenCL
> implementations( e.g. via multiple dispatch) parallel to the already
> established algorithms written in Julia.
> I'm not talking theoretically about this, but I mention this because this
> is the reason why I can't use two very nice packages (namely Color.jl and
> Meshes.jl), without a lot of unnecessary conversions.
>
> I'm very well aware, that not everyone wants to put the extra effort into
> developing in OpenCL.
> That's why I wrote: "lets start with julia and add OpenCL later"
>
>
>
>
> Am Freitag, 9. Mai 2014 23:13:06 UTC+2 schrieb Steve Kelly:
>
>> I am going to be developing some software for 3D printing. For path
>> planning, we will need to use the clipping algorithm.
>>
>> Graphics.jl mentions a clip function. https://github.com/JuliaLang/
>> julia/blob/master/base/graphics.jl
>> Cairo.jl uses the C implementation in Cairo.
>>
>> I would like to implement this algorithm natively in Julia. My question
>> to the community is whether it be more appropriate to create a new package
>> or optionally add the algorithm to Graphics.jl (or another package)?
>>
>> Thanks,
>> Steve
>>
>

Reply via email to