Hi,
you want to try out GPU accelerated ray tracing? You want some quick and 
easy start for GPU accelerated fractal rendering?
You can do this quite easily now!
ShaderToy <https://github.com/SimonDanisch/ShaderToy.jl> allows you to only 
specify a fragmentshader, which is an OpenGL program which can execute 
arbitrary code per pixel(fragment).
Its based on GLVisualize and basically the Julia native version 
of: https://www.shadertoy.com/
I copied a few examples to get you started. Just click on the gifs in the 
README to see the fragment shader that produced the image.
The installation is still a little bit wonky, but should mostly work if the 
script executes without error.
If it doesn't work, please open an issue. This will help me to make the 
release of GLPlot and GLVisualize a lot smoother!

Best,
Simon

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